Melissa Garlington

Work & Play

Workhuman: The Future of Skills

How can AI transform recognition data into actionable skills intelligence for the future workforce?

Role: Product Design Lead | Timeline: 2024–2025 | Company: Workhuman

Focus: AI • Product Strategy • Information Architecture • Data Visualisation • Enterprise UX

The Challenge

Skills are becoming the new organisational currency.

Traditional job titles no longer provide enough context about employee capability. Organisations increasingly need to understand which skills exist across their workforce, where the gaps are, and how those skills evolve over time.

Despite having millions of recognition moments flowing through the platform, this information remained largely untapped.

The opportunity was to transform recognition into a living map of organisational capability.

The Problem

People leaders struggle to understand which skills are present, which are missing, and how they can be scaled across teams, making it difficult to plan learning, development and workforce strategy.

This became the central design question:

How might we help organisations understand their skills landscape using recognition data?

Understanding the Opportunity

Recognition awards already contain rich behavioural signals.

Instead of asking employees to manually complete lengthy skills assessments, we explored whether AI could identify soft skills directly from recognition messages.

Every award could become another data point.

Over time these signals could reveal how skills emerge across teams, departments and entire organisations.

Research

We validated the concept with enterprise customers.

15 research interviews

  • 2 CHROs

  • 2 VP of HR

  • 10 People Leaders

  • 1 VP Talent Management

The research consistently highlighted three needs:

  • Understand current organisational capability

  • Identify emerging skill gaps

  • Support better career conversations

From Taxonomy to Ecosystem

The original taxonomy contained only 10 skills.

The challenge was designing a system capable of scaling beyond:

  • 72 skills

  • hundreds of future skills

  • multiple industries

  • evolving AI models

This required creating a flexible information architecture rather than a fixed list.

Exploring the Experience

(Large mockups from the deck.)

Short captions beneath each screen.

Hierarchical skill grouping

Helping leaders move from broad capabilities into increasingly detailed skill categories.

Comparative views

Understanding how skills differ across teams, departments and business units.

Individual profiles

Helping employees understand their strengths while supporting coaching and development conversations.

Designing for Decision Making

The product wasn't designed to simply visualise data. It was designed to support decisions.

Leaders could:

  • identify capability gaps

  • understand strengths

  • compare teams

  • support promotion conversations

  • prioritise learning investment

Measuring Success

Rather than measuring interface engagement, success focused on organisational outcomes.

Key metrics included:

  • Frequency of recognised skills

  • Growth of emerging capabilities

  • Employee retention

  • Learning uptake

  • Coverage across the organisation

What I Learned

Designing the future of skills wasn't about creating another dashboard. It was about designing a new language that helps organisations understand human capability at scale.

The biggest challenge wasn't visualising data, it was creating a model flexible enough to evolve as the definition of work continues to change.